Learning Animator
Job details
Description
Position: |
Learning Animator |
Reports to: |
Head of Learning Innovation; Principal of STAND |
Position Group: |
Contract |
Term: |
Material due by January 2024 |
Overview |
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Strathcona-Tweedsmuir School (STS) is a premier co-educational day school nestled in the Foothills of the Rocky Mountains just outside of the City of Calgary on a 220-acre campus. As an International Baccalaureate (IB) World School, STS offers all three IB Programmes from Kindergarten through to Grade 12. In addition to the global perspective offered by the IB Diploma Programme, the School offers an extensive co-curricular program in a technology-rich environment. Students take advantage of the amazing natural setting including a small pond, forest, and extensive trail system to complement their academic learning. STS combines the rich traditions from its 117 years of history with innovative and research-based instructional practices where students pursue lives of purpose, flourishing emotionally, physically, and intellectually. STS is seeking qualified Learning Animators. |
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Detailed Job Description |
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You are a digital course author who is passionate about the possibilities of instructional design to activate learning and engagement. You are a champion for competency-based learning, mastery and developing learning experiences that affirm students’ identities. Your goal is to design materials that bring learning to life; that draw students in and keep them in a place of rapture. You can view curriculum as a series of competency pathways and can build learning experiences and assessments accordingly. We are actively seeking learning animators for the following courses: Math 30-1 Physics 20, Physics 30 |
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Core Areas of Responsibility |
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* See detailed design standards in below addendum |
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What you need to Succeed |
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Education: Degree or diploma in Education or instructional design, post-graduate work in educational technology and instructional design is considered an asset Experience: You are a subject matter expert, passionate about the creation of learning experiences and resources and embrace educational technologies. You can demonstrate unit, lesson, and curriculum mapping skills. Role Specific Training: You are familiar with Google Workplace, Office 365, Canva, Learning Management Systems (we will provide training on the LMS we use) and educational technology apps. You are comfortable using tools like Loom and YouTube to create instructional videos and interactive content. Remuneration: Completed contracts will result in a stipend of $6500 CDN for 5 credit courses; $4000 for 3 credit courses; $1000 for 1 credit courses. This total will be awarded in one increment based on mutually agreed upon targets. |
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Application Instructions |
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Addendum
Learning Animator Instructional Design Standards
Standard |
Sufficient Practice |
Course design is designed backwards from what students will be able to do by the end of the course. Module organization (pathways through the course) support mastery and conceptual understanding. |
D1.1 Course is mapped from essential questions or themes and linked to competencies via mastery pathways D1.2 The competencies for the course are developed into pathways that will lead to mastery and built as such in the LMS D1.3 CASEL competencies are also mapped where appropriate |
Course is designed for active student learning and mastery. |
D2.1 Asynchronous instruction is designed to be student-centered, reflecting student progress and growth D.2.4 Learning activities in the LMS are built to be interactive wherever possible D 2.5 Practice exercises use tools that provide live feedback to students |
Learning modules have clearly defined objectives; format of objectives helps student distinguish between knowledge outcomes, skill outcomes and inquiry opportunities |
D3.1 Objectives are written using Bloom’s Taxonomy higher-order verbs for mastery of new knowledge and skills |
Rigor is measured by the complexity of the skills attempted and by students’ nuanced ability to apply essential skills to complex problems or contexts. |
D4.1 Activities evaluate students’ initial skills and measurably scaffold growth to meet module objectives |
A wide range of assessment tools are used; mastery is measured against articulated learning goals and course objectives. |
D5.1 Assessment is used of, as, and for learning, including a combination of formative/summative techniques |
Course routine and navigation are developmentally appropriate and intuitive. |
B6.1 Course is built on a consistent weekly template in the LMS B6.4 UDL and equity principles are reflected in the style of the course (subtitles, AltText, Working hyperlinks, citations, colour alone does not suggest meaning) B 6.5 Naming conventions are maintained throughout B 6.6 Each module introduction has the following components – Modules are started with an introduction: (Pictures, Curricular competencies, Learning Skills); Introduction & Simulus; Self-Assessment; Visualization of pathways |
Tech tools are kept as simple as possible. |
B7.1 Learning happens within the school’s LMS to the greatest extent possible; external tools and apps are limited to those essential to the pedagogy or content delivery |
We are here to help.
Office
376 Victoria Ave. #200
Westmount, Quebec H3Z 1C3
Hours
M-F: 9:00 – 17:00
S-S: By Appointment
Call Us
(438)-300-6190
(866)-300-9181
376 Victoria Avenue #200
Westmount, QC Canada, H3Z 1C3
- [email protected]
- 438.300.6190 | 866.300.9181
- WhatsApp | Telegram +1.514.970.8682